Head-up display


Info

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The in-game interface, with elements labeled.

The Head-up display, or Heads-up display, or simply HUD is the Dota 2 in-game interface. Its appearance can be customized with HUD Skins HUD Skins are items that modify the appearance of the in-game heads-up display, or HUD. Like Announcers, they can be shared with team-mates through the Shared Content panel. Aspect Ratio edit] HUD skins have slightly dota2 .

Shops

In-game shops can be accessed by clicking the button at the bottom right, or with a hotkey The game basic hotkeys setting menu with no hotkeys set. The game advanced hotkeys setting menu with no hotkeys set. The hotkeys settings can be accessed by clicking on the little gear icon in the dota2 .

Items in the main shop are divided between Basic and Upgrades, each with its own categories.

Videos

Basic

The main shop in list view, with hotkeys enabled.
Category General Explanation
Shop Consumables Icon.png Consumables Basic consumable items used during the early game and by supporting players.
Shop Attributes Icon.png Attributes Simple items that grant bonus attributes.
Shop Armaments Icon.png Armaments Items that grant bonus Damage Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 and Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 . Used as upgrade components for late game items.
Shop Arcane Icon.png Arcane Miscellaneous utility items.

Upgrades

Unlike Basic items, Upgrade items are formed by combining several other items, as well as a recipe For recipes used in crafting cosmetic items, see Crafting.   Items   Item Sharing   Disassembling   Recipes   Item Sounds   Item Grid   Changelogs     Recipes are a type of item that dota2 .

Category General Explanation
Shop Common Icon.png Common Boots and simple items combined from basic items.
Shop Support Icon.png Support Supporting items that help your teammates.
Shop Caster Icon.png Caster Items that boost the ability of spell-casting heroes.
Shop Weapons Icon.png Weapons Items that boost the damage output of physical attack heroes.
Shop Armor Icon.png Armor Defensive items.
Shop Artifacts Icon.png Artifacts Various items, including ones provide multiple bonuses.

Secret shop

Contains powerful items that are not available from the main shop. These items are often components for late game items.

Side lane shop

Contains useful laning Play “A murky mess.” This page has been marked for general cleanup. Please see Dota 2 Wiki style guide for information on how to improve this article. Contents 1 Last-hitting 2 Denying 3 Attack animations and items from both the main shop and the Secret Shop.

Quickbuy

Planned purchases can be queued in the Quickbuy area. When you have enough gold for the queued item, a sound will play and you will be able to purchase it instantly by pressing your Quickbuy hotkey The game basic hotkeys setting menu with no hotkeys set. The game advanced hotkeys setting menu with no hotkeys set. The hotkeys settings can be accessed by clicking on the little gear icon in the dota2 . This is very useful as players may not have time to safely navigate the shop menu while away from base.

  • Quick Buy items show a different border for items that the player can afford but aren`t purchasable due to secret shop location or stock cooldown.
  • Quick Buy shows stock cooldown time for items that are out of stock.
  • Quick Buy purchase hotkey buys the first eligible item.

Inventory

The Inventory consists of six slots on top, while the bottom three slots make up the Backpack.

The Inventory is where items are kept when the player buy it at the shop. Items can be freely moved between the player`s inventory and the stash if their Hero is within the Main Shop`s area, regardless of which team the shop belongs to.

Backpack

The Backpack is an extension of the inventory that allows heroes to carry three more items.

Stash

The stash.

The Stash is where items are kept when they are bought outside of the fountain, or when the player`s inventory is full. A courier Couriers may refer to: Animal Courier Flying Courier Custom Courier Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, can be commanded to bring items to and from the stash to the player.

Minimap

A blank minimap.

The Minimap The minimap is a HUD element that represents the game map on a smaller scale. It displays in real time the location and status of buildings, heroes, creeps, couriers and wards. The minimap is subject dota2 allows players to quickly assess the entire map.

In the Game Options The small icon of a gear at the top left corner opens the settings menu. The game settings allow the player to customize many aspects of the game. The settings are divided into three main dota2 , players can:

  • Choose to hide the minimap`s background art.
  • Choose to display hero symbols with simple colors (all players on each team will be shown with the same colored icon).
  • Choose to replace hero symbols with hero icons.
  • Choose to flip the minimap to the bottom right corner.

Unit display

The hero/unit element in the HUD

Between the minimap and the inventory, the currently selected unit is displayed, along with its abilities and status. An animated portrait of the currently selected unit is visible to the right side of the minmiap. The abilities of the unit are located at the center of his HUD element. The HUD shows the cooldown of the abilities and also shows when an ability cannot be cast due to insufficent mana. The health and mana are located right above the abilities. The empty space above the health bar is used to display modifiers the unit is affected by. A modifier with red borders is considered a debuff, and a modifier with green borders is considered a buff.

The stun bar is located above the health bar.

If the currently selected unit gets disabled, a message of the type of that disable will appears above his health bar, with an white bar showing how long the stun lasts. This white bar shows the duration of the longest lasting stun on the selected unit. It does not show stuns which last shorter than 0.5 seconds. It is not only limited to stuns either. It appears when the unit is hexed Hex (also referred to as Sheep or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities. Contents 1 Mechanics 2 Sources of Hex 3 dota2 , slept Sleep is a rare status effect that completely disables those affected for the entire duration. Be that as it may, Sleep can be broken by dealing damage to the affected unit. Sleeping units cannot be woken up while they or cycloned Cyclone is a status effect that causes afflicted units to be lifted up, completely disabling them, but also rendering them invulnerable to all sources of damage, similar to being hidden. Cyclone dispels the target, removing dota2 as well. It also appear when silenced Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility dota2 , muted Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility dota2 , disarmed Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered dota2 , affected by break For the passive ability of Tranquil Boots, see here. Break is a status effect that disables passive abilities from those affected. It does not disable passive components from items such as evasion from Talisman of dota2 , rooted Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, and from casting some mobility spells. Contents 1 Mechanics 2 Rooting abilities 3 Self-rooting abilities 4 Disabled by dota2 or taunted "Taunt" redirects here. For the cosmetic item, see Taunt (Equipment). Taunt is a disable that forces one or more units to attack another unit. While taunted, players are unable to issue conflicting orders to afflicted dota2 . It does not appear when the stun modifier is considered a buff (green borders) either. This means that for example Astral Imprisonment is not shown when cast on allies, but is shown when cast on enemies. It does not display aura-based disables. Only disables with a set duration are shown. This means it does not display Song of the Siren, Black Hole, Chronosphere and Meat Hook.

Hero list

At the top of the screen, a list of all heroes in the game will be displayed, and their respective colors above. Left-clicking an ally hero`s image will select that unit, replacing the entire bottom bar with information about their character (gold, experience, abilities, items, attributes, etc.) in the same locations as your hero. Double-clicking will bring the camera to the heroes current position. Left-clicking an enemy hero`s image will not produce the same result. Be that as it may, Alt-Left-clicking will report in team-chat that the hero is missing from their lane, and Ctrl-Alt-Left-clicking will report in team-chat that the hero has returned to their lane.

The hero list also shows the status of allied heroes` ultimate abilities Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 , similar to the scoreboard. A diamond will appear at the bottom of the hero`s icon when they learn the first level of their ultimate. A green diamond means the spell is ready, and blue means it is off cooldown, but the hero does not have enough mana to cast it. A grey diamond means the spell is on cooldown, and can be hovered over with the mouse to see the cooldown timer.

Game clock

The game clock.
The Game Clock indicates the current Game Time, and whether it is Night Play “They call me Tiny.” This article is a stub. As such, it is not complete. You can help Dota 2 Wiki by expanding it. Time of Day is a gameplay element in Dota 2 that dota2 or Day Play “They call me Tiny.” This article is a stub. As such, it is not complete. You can help Dota 2 Wiki by expanding it. Time of Day is a gameplay element in Dota 2 that dota2 . When Darkness is activated, the sun/moon inside of the clock will be replaces by a small representation of Nightstalker`s face, and the time of day will turn to night.

Guides

The Guides window.

The Guides window opens a list of user-submitted guides for your hero. Guides may suggest preset ability and item builds, which will be reflected in the rest of the interface. The list will show: Valve`s Suggested Items list; any builds you have created; guides you have pinned in game or subscribed to on steamcommunity.com; and finally popular guides, in that order.

Scoreboard

The Scoreboard.

The Scoreboard provides information on all players in the game. It keeps track of each player`s Kills, Deaths, and Assists, as well as their current gold, level, and ultimate availability for teammates. It will only display the enemy heroes level from when the players team last saw them and will not display current gold, or ultimate availability. A small button next to each player`s name allows you to block text and voice communication from that player. Additionally, in the Ability Draft game mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 dota2 , it will show each hero`s abilities.

Combat log

The Combat Log.

The Combat Log is a numerical record of all actions taken by players and units. It can be filtered by actors and events.

Shared unit control

The Shared Unit Control panel.

The Shared Unit Control panel allows you to share control of your hero and/or any summoned units with your teammates. Unchecking the Help option will prevent ally-targeted spells from being cast on you.

Shared content

The Shard Content panel.

The Shared Content panel allows all players in game to share Announcers For the default announcer, see Announcer responses. Announcer items are cosmetic items replace the voice responses of the default announcer. They can equipped in the loadout window. Like HUD Skins, Announcers can be shared with and HUD Skins HUD Skins are items that modify the appearance of the in-game heads-up display, or HUD. Like Announcers, they can be shared with team-mates through the Shared Content panel. Aspect Ratio edit] HUD skins have slightly dota2 with each other.

Portrait

The scaleform Portrait is a close-up view of the selected hero.

Item preview

The equipped items window, as accessed from the Portrait.

You can inspect a player`s equipped cosmetic items Cosmetic Items customize visual elements within Dota 2. These modifications are purely graphical and do not affect mechanics or gameplay. Contents 1 Sources 2 Categories 2.1 Loadout 2.2 Consumables 2.3 Tournament Items 2.4 Event Items dota2 and active Battle Bonuses Play “More pages for my Black Grimoire!” This article or section contains content that has been removed from the game or store. It exists solely for archival purposes. Battle Point Boosters are consumable items that temporarily dota2 by clicking the small magnifying class button on the lower right.

Showcase view

An angled screenshot taken from Showcase view.

Showcase view allows you to manipulate the camera with greater freedom, while still being centered around the hero. It is useful for capturing movies or screenshots. Showcase view can only be used on friendly units.

Chat wheel

The Chat Wheel

The Chat Wheel The default chat wheel composition. The Chat Wheel is an in-game interface tool for quickly sending messages to teammates. By holding down the assigned hotkey, moving the mouse in any of the eight directions and dota2 allows players to send messages to teammates or all players through hotkeys.

Endgame

The Endgame window.

The Endgame screen displays the game statistics for each player, as well as any item drops “ Play Just what I always wanted! Click to listen— Meepo ” The item drop system is a featureSpecial attraction that allows players to obtain cosmetic items for free through playing the game. Drops cannot be sold on and Trophy Points   Trophies   Changelogs     The Trophies panel Trophies are records of a player s in-game achievements, acquired by performing various feats and participating in Events. Collecting trophies will earn points and Dota levels, which dota2 earned. Players can commend Play “Many hands make light work.” This article or section contains incomplete or outdated information. Please help the community by updating it. You can help improve this article by updating the content as necessary. See the dota2 or report The reports window Reports are marks of negative feedback that players can give to each other. They can be given at the end of a match, to players on either side. A player s reports are dota2 each other on this screen.

Gallery

Top Bar

Elements of the top bar from left to right:

  • Dashboard toggle
  • Settings
  • Scoreboard
  • Hero Portraits
  • Kill Counter
  • Game Clock
  • K/D/A & LH/D

Dashboard Toggle

The leftmost icon on the top bar is the Dashboard toggle. The icon is an arrow pointing upward. When clicked and taken to the Dashboard, the icon becomes an downward arrow. Clicking the downward arrow takes you back to the game screen.

Settings

The icon is a gear shape. Brings up the settings menu. See page for more information.

Scoreboard

The Scoreboard shows a wealth of information. It lists all players of both teams, all heroes, every hero`s current level, total number of kills per team, current ally gold, the mute button to disable/enable player communication, Kills/Deaths/Assists, and Ultimate status.

Ultimate status is a colored diamond. The colors are:

  • Blank = Not yet leveled
  • Black = On cooldown
  • Blue = Not enough mana
  • Green = Ready

These are also available underneath hero portraits.

At the bottom of the scoreboard there is access to several features:

  • Combat Log
Shows detailed information about when an action occurred and who dealt/received the effect.
  • Shared Content
Lets you select any player`s cosmetics and use them. The type of cosmetics are limited to Announcers, Mega Kill Announcers, and HUD Skins.
  • Shared Unit Control Options
Allow allies to control your hero, units, or disable them from casting certain abilities on you entirely by checking the desired boxes.
  • Show Items
Expands the Scoreboard to view your team mates` items.

Hero Portraits

Each team`s heroes are shown along the central area of the top bar. Radiant heroes are to the left of the Game Clock, and Dire heroes to the right. The ultimate status diamonds also appear under the heroes on your team. When on cooldown, hovering over the status diamond will display the ultimate icon and current cooldown. When dead, the hero portrait turns grey scale. Underneath any dead hero is the respawn timer. If it has a gold outline, buyback is available for that hero. When buyback is used a sound will play and a stack of gold coins will appear where there timer was.

The player colors are shown just above each hero`s portrait.

Radiant player colors:

  • Blue
  • Aquamarine
  • Purple
  • Yellow
  • Orange

Dire player colors:

  • Pink
  • Olive
  • Sky Blue
  • Green
  • Brown

Kill Counter

Also displayed next to each team is a number flanking the sides of the Game Clock, which displays each team`s total kill count.

Game Clock

Located at the middle, in between each team`s Kill Counter. It displays the current game time, and whether it is currently Day or Night.

K/D/A & LH/D

The K/D/A counter and LH/D counter shows the number of Kills, Deaths, Assists, and the number of Last Hits and Denies.

Minimap

The minimap.

The minimap is a useful tool showing the entire game map. While playing, areas hidden by the fog of war are darkened on the map, indicating you cannot see there. Brightened areas indicate all areas you can see, this is your allied team`s vision. By default, all your team mates appear as colored arrows on the minimap. Your icon exclusively will have a white arrow with your color in a circle at the center. The icon color is determined by player order on the team list, which is also indicated by a circle in the Scoreboard and a colored line above the hero portraits in the top bar. Enemy heroes appear as colored X shapes rather than arrows. This hides the direction the enemy is facing, requiring the player to actually check the enemy hero on the main screen to determine their exact heading. On the scoreboard, enemy heroes also have colored X shapes rather than circles.

Player controlled units that are treated as a hero by spells will have a small arrow around their colored circle or X shape like a hero does. Their color matches the controlling player`s icon color. Lesser units are simply colored dots with neither an arrow nor an X shape.

Buildings appear on the minimap as brightly colored boxes. Allied buildings are green and enemy buildings are red. When an allied building is under attack, a small red border will surround it. Towers and the Ancients appear largest, Barracks are medium sized, and Pillars are small sized.

Lane Creeps appear as small dots. Allied creeps are green and enemy creeps are red. Neutral Creeps appear as grey dots. If neutral creeps are hidden from your vision in the fog, the camp is marked with a small dark green triangle.

The tarn of Roshan has a red roshan head icon in it on the minimap. This icon is always present, even if Roshan is dead. The icon only disappears when the inside of the roshan pit is visible.

Couriers have a donkey icon on the minimap. Enemy couriers appear as a smaller white dot instead.

Wards appear on the minimap as a crescent with a dot inside. Allied wards are green and enemy wards are red.

Illusions appear as smaller transparent icons of the hero to allies. Enemy illusions look the same as the original hero`s icon.

Scan & Glyph

The scan and glyph buttons are attached to the side of the minimap interface.

Hero Control Console

Portrait

The portrait is fairly simple HUD element displaying the selected unit`s upper body in detail. Left clicking on any unit displays it in the portrait window. You can use abilities by clicking on the portrait the same as when clicking on a hero normally. This is mainly useful for casting abilities on yourself rather than on enemies or allies. When selecting multiple units, multiple portraits are shown.

The small transparent icon on the bottom right with a figure in a triangle is Showcase View. Showcase View changes the camera from a fixed overhead perspective to a free angle closeup camera. While active the camera will only follow the currently selected unit and the camera itself can be tilted in any direction with a left click and dragging motion. Showcase View isn`t optimal for gameplay due to the limited area of view, but it displays the in game world with much greater detail for better graphic appreciation.

The number to the lower left is your hero level, with a circular progress bar displaying experience gained and how much is needed to reach the next level. Holding ALT shows the exact values.

When dead, a buyback button appears on the bottom half of the portrait. The buyback button displays the current amount of gold needed to buyback, and is only clickable if the amount is met. If buyback was recently used, then it will display the cooldown remaining until you can buyback again.

Merged to the right side of the portrait is a stats display which shows the currently selected unit`s statistics. The statistics are damage, armor, and movement speed.

Hovering over the Stats Panel displays more detailed information.

Under the Attack section:

  • Attack Speed
Displays the speed in seconds as well as its in game numerical value.
  • Damage
Displays damage spread and base damage + bonus damage as a separate green value.
  • Attack Range
Displays range + bonus range as a separate green value.
  • Spell Amp
Displays spell amplification + bonus amplification as a separate green value.

Under the Defense section:

  • Armor
Displays armor + bonus armor as a separate green value.
  • Physical Resist
Displays the total percentage of armor`s physical resistance.
  • Magic Resist
Displays the total percentage of magic resistance.
  • Evasion
Displays the total percentage of evasion chance.

Under the Attributes section:

  • Strength
Displays strength + bonus strength as a separate green value. It also shows strength gain per level, and how much hp and hp regen is given by strength.
  • Agility
Displays agility + bonus agility as a separate green value. It also shows agility gain per level, and how much armor and attack speed is given by agility.
  • Intelligence
Displays intelligence + bonus intelligence as a separate green value. It also shows intelligence gain per level, and how much mana, mana regen, and spell amp is given by intelligence.

The hero`s primary attribute is highlighted and the damage given from it is also displayed.

Abilities & Resources

This section shows your abilities. They are clickable buttons and display information such as mana costs and cooldowns. When a hero levels up, a golden level up button appears above abilities that may be upgraded.

The tree icon on the left displays your hero`s talent tree and details which ones you have chosen. Basic abilities are listed in icons following that, and the ultimate ability is the final icon furthest to the right. In the top left corner of each ability icon is its assigned hotkey. On the bottom right of each icon is its mana cost. Below the icons are groups of squares. The amount of squares filled indicate that ability`s current level. Filled squares are yellow and empty squares are black. Hovering over each ability displays further information about it in a tooltip: Name, level, targeting type, unit type it affects, damage type, spell immunity piercing status, dispellability, dispel type, description, output amounts, resource costs, and lore. For in-progress abilities, the next available upgrade level is shown at the bottom. For some abilities, holding alt while viewing the tooltip will display advanced information about it in green text.

Directly underneath abilities, the resources of Health and Mana are displayed. Allied health bars are green, enemy health bars are red, and neutral health bars are yellow. Mana bars are always blue. The number of how many points are remaining is displayed in the center of each bar in current/total format. Along the right most side of the bar, the current amount of regeneration per second is displayed.

Status Bar

The status bar floats along the top of the ability panel. It displays all current buffs and debuffs affecting the selected unit. Positive buffs are green and to the right, while negative debuffs are red and to the left. The circles also display a timer if there is a duration for the status effect.

Inventory & Backpack

The Inventory is where a hero`s items are held. The inventory consists of 6 slots. In the top right of each slot is the item`s currently assigned hotkey. On the bottom right of each icon is its mana cost.

There are 3 backpack slots underneath the inventory. This is for additional storage as any items placed in the backpack are inactive.

Gold & Courier Interface

To the right of the inventory is your current Gold amount. Hovering over it displays more information in a tooltip: Reliable Gold, Unreliable Gold, buyback ready status, and buyback amount. Clicking on your gold opens the Shop menu.

Above the gold button is the quick buy area. Shift clicking or dragging an item into the quick buy area shows all of its component parts. Parts which can be currently purchased have a yellow border, and parts that currently cannot be purchased have no border. Parts which can be purchased but are out of shop range have a red border. To the upper right corner is the Sticky Item, which is a Teleport Scroll by default. It is just a convenient way to buy Teleport Scrolls without opening the shop.

If the player has items stored at base, their stash is shown above the quick buy area. The owner`s stash can have items put in or taken out of it when they are at home base.

To the right of the gold/shop button is the Courier Interface. It displays options to buy and upgrade a courier, and an arrow to call the courier to deliver items. Right clicking the arrow can quickly make the courier visit the home shop or secret shop, and also has the option to make the courier return to its previous delivery if it was interrupted.