Lion


Bio

Lion, the Demon Witch
Play "All hell`s broken loose, and I hold the pieces."
Role: Support / Disabler / Nuker / Initiator
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lion, the Demon Witch Once a Grandmaster of the : Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion⃢₀ₙs rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. Be that as it may, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.
Voice: Tom Chantler ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

General Strategy

Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren`t enough, he and his allies should still have all the time they need to slay their foes.

Abilities

Earth Spike
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
E
Ability
Target Point / Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
Cast Animation: 0.3+0
Cast Range: 500 (Talent 575)
Spikes Travel Distance: 825 (Talent 900)
Spikes Radius: 125
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 80/140/200/260 (Talent 160/220/280/340)
Stun Duration: 1.1/1.6/2.1/2.6
Cooldown symbol.png 12
Mana symbol.png 100/120/140/160
Does not pierce spell immunity. Attempts to damage if already hit enemies turn spell immune before landing.
Blocked by Linken`s Sphere. Blocked upon impact by everyone within range of the spikes.
Modifiers
Debuff Impale: Dispellable with strong dispels.
The Demon Witch exercises his demonic covenant, opening a fissure from hell.

Notes:

  • The spikes travel at a speed of 1600.
  • When targeting a unit, the spikes are released towards its current location upon cast. Spikes do not home, thus can be evaded.
  • While in the air, other units may pass below hit airborne units.
  • The damage is applied upon landing, not upon getting hit.
  • Can hit units up to 950 (Talent 1025) range away (travel distance + spikes radius).


Play Frog model

Hex Hex (also referred to as Sheep or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities. Contents 1 Mechanics 2 Sources of Hex 3 dota2
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
W
D
Ability
Target Unit
Affects
Enemies
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
Cast Animation: 0+0.53
Cast Range: 500 (Talent 575)
Duration: 2.5/3/3.5/4
Cooldown symbol.png 30/24/18/12
Mana symbol.png 125/150/175/200
Does not pierce spell immunity. Effects persist if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Voodoo: Dispellable with any dispel.
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.

Notes:

  • Lion`s hex transforms the target into a frog.


Mana Drain
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
E
R
Ability
Target Unit / Channeled
Affects
Enemies / Self
Absorbs the magical energies of a target enemy unit by taking mana from it every second.
Cast Animation: 0.3+0
Cast Range: 850 (Talent 925)
Search Radius: 0 (Talent 400)
Max Channel Time: 5
Link Break Distance: 1200 (Talent 1275)
Mana Drain per Second: 20/40/60/120
Max Secondary Targets: 0 (Talent 3)
Cooldown symbol.png 16/12/8/4
Mana symbol.png 10
Does not pierce spell immunity. Effect does not persist and immediately ends if debuff was placed before spell immunity.
(Talent Effect persists on secondary targets if debuff was placed before spell immunity.)
Blocked by Linken`s Sphere. (Talent Blocked fully only when primary target.)
Modifiers
Debuff Mana Drain: Undispellable.
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.

Notes:

  • Can only be cast on units which have a mana pool.
  • Drains 2/4/6/12 mana in 0.1 second intervals, starting 0.1 seconds after cast, resulting in 50 instances.
  • Can drain up to 100/200/300/600 mana when fully channeled.
  • Instantly destroys targeted illusions on the first interval.
  • The left Talent talent on level 25 causes Mana Drain to automatically target 3 additional units within 400 radius around the primary target.
    • Only targets units which have a mana pool. The targets are chosen randomly, there are no priorities.
    • The secondary links do not break if the unit turns spell immune, invulnerable, hidden or runs out of mana. It does break when exceeding the link break distance.
    • All links break as soon as the primary target cannot be affected anymore.


Finger of Death
Partially blocked by Linken`s Sphere. Does not pierce spell immunity. Play
R
F
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.
Cast Animation: 0.3+0.5
Cast Range: 900 (Talent 975)
Radius: 0 (Upgradable by Aghanim`s Scepter. 325)
Effect Delay: 0.25
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 600/725/850 (Upgradable by Aghanim`s Scepter. 725/875/1025)
Cooldown symbol.png 160/100/40 (Upgradable by Aghanim`s Scepter. 100/60/20)
Mana symbol.png 200/420/650 (Upgradable by Aghanim`s Scepter. 200/420/625)
Upgradable by Aghanim`s Scepter. Increases damage. Decreases cooldown. Finger of Death hits all units in a small area.
Does not pierce spell immunity. Cannot be cast on spell immune enemies. Attempts to damage if target turns spell immune during the delay.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target. Blocked upon cast. Particles still visually appear.
Modifiers
Debuff Finger Of Death: Undispellable.
Lion`s disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.

Notes:


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Lion Equipment (collapse sets)Sets Curse of the Malignant dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lion, the Demon Witch Once a Grandmaster of the Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623135743 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Finger of Death edit] Aghanim s Scepter upgraded Finger of
Lion
Strength attribute symbol.png
16 + 2
Agility attribute symbol.png
15 + 1.5
Intelligence primary attribute symbol.png
20 + 3
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 520 1080 1480
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 0.96 2.64 3.84
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 295 757 1087
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.81 2.49 3.69
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 27‒33 47‒53 89‒95 119‒125
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 -1 1.14 4.14 6.29
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.43% 4.43% 6.57%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.67 0.8 0.88
Movement Speed 290
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 600
Projectile Speed 1000
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.43+0.74
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Lion the Demon Witch is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 who is adept at disabling Disables (also called crowd control, or CC) refer to any abilities or status effects that prevent, impede, or otherwise inhibit a Hero from acting. Disables come in many different varieties, and most Heroes have access and nuking The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 his enemies, as well as being a strong lane support The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 . Although his abilities do not scale into the lategame, his offensive power can destroy enemies during the early game and remain useful throughout the game, though more so to very fragile heroes than others.

Lion is famous for his outstanding ability combos, making him a solid and versatile choice in any team composition. He has the ability to drain mana from enemy heroes with his Mana Drain ability and his complement of disables makes him an effective team-fighter and support The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 in any stage of the game.

Talents

Hero Talents
+3 Mana Drain Multi Target 25 +20 All Stats
+8% Spell Amplification 20 +20% Magic Resistance
+90 Gold/Min 15 +80 Earth Spike Damage
+60 Damage 10 +75 Cast Range
Notes:
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.

Lion, the Demon Witch

Recommended Roles
Support Disabler Nuker Initiator

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion`s rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

Abilities

Earth Spike
Ability: Unit Target
Point Target
Affects: Enemy Units
Damage: Magical
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
QE
100 / 120 / 140 / 160
12
Damage:


Duration:

Radius:
Distance:
Cast Range:
₠80 / 140 / 200 / 260
160 / 220 / 280 / 340
₠with level 15 talent

₠1.1 / 1.6 / 2.1 / 2.6
₠125
₠825
₠500
Affected By:₠
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Notes
  • Blocked by Spell Immunity and Linken`s Sphere.
Hex
Ability: Unit Target
Affects: Enemy Heroes
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
WD
125 / 150 / 175 / 200
30 / 24 / 18 / 12
Duration:
Base Movement Speed:
Cast Range:
₠2.5 / 3 / 3.5 / 4
₠140
₠500
Affected By:₠
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Notes
  • Instantly destroys illusions.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Can be purged.
Mana Drain
Ability: Unit Target
Channeled
Affects: Enemy Units
Absorbs the magical energies of a target enemy unit by taking mana from it every second.
ER
10
16 / 12 / 8 / 4
Mana Drain Per Second:
Channel Time:
Break Distance:
Cast Range:
Talent Effect:
₠20 / 40 / 60 / 120
₠5
₠1200
₠850
Drains 3 extra targets
Affected By:₠
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Notes
  • Total mana drain: 100 / 200 / 300 / 600.
  • Drains mana in 0.1 second intervals.
  • Destroys illusions.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Talent Effect: Drains up to 3 other enemies within 375 range of the original target.
  • Talent Effect: Drain stops if the primary target dies or runs out of mana.
Finger of Death
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Rips at an enemy unit, dealing massive damage.
Upgradeable by Aghanim`s Scepter to increase the damage, decrease the manacost and cooldown, and add an area of effect.
RF
200 / 420 / 650
160 / 100 / 40
Damage:

Cast Range:

Radius:
Scepter Mana Cost:
Scepter Cooldown:
₠600 / 725 / 850
725 / 875 / 1025
₠900
300
₠200 / 420 / 625
100 / 60 / 20
Affected By:₠
Lion`s disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Notes
  • Damage occurs 0.25 seconds after cast and can be dodged by certain items and skills.
  • Blocked by Spell Immunity and Linken`s Sphere.

Talent Tree

Talent Tree
+3 Mana Drain Multi Target 25 +20 All Stats
+8% Spell Amplification 20 +20% Magic Resistance
+90 Gold/Min 15 +80 Earth Spike Damage
+60 Damage 10 -30s Respawn Time

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items

Overview



Skill Build


Level 1 2 3 4 5