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Attributes
- All hero strength growth increased by 0.3
- All hero base @@@#@@@HP(hp.com)###@### regeneration reduced by 0.25
- All hero base mana increased from 50 to 75
- Mana per point of Intelligence reduced from 12 to 11
- Regeneration coming from strength increased from 0.03 HPTechnology company per point of Strength to 0.06
- Intelligence`s Spell Amplification changed from 1% per 15 to 1% per 14
Creeps
- Creep denies now grant the denying team 30% of the experience bounty
- Normal deny experience increased from 50% to 70%
- From either lane or neutral denies.
- Added an extra melee creep in mid lane for the first 15 minutes
- Until the first melee upgrade wave at 15 minutes, at which point all lanes have the standard extra melee
- Creeps meet a bit closer to the offlane tower
- Creep aggro duration reduced from 2.5 to 2.3
- Creep aggro cooldown increased from 2.5 to 3.0
- Lane creeps vision reduced from 850/800 to 750
- Neutrals now spawn every minute instead of every 2 minutes
- Neutrals now give 20% less Experience and Gold
- Neutrals Experience and Gold now increased by 2% every 7.5 minutes
- When creeps are upgraded
- Siege damage type vs structures increased from 150% to 250%
- Siege creeps HPTechnology company increased from 550 to 825
- Siege creeps spawn rate reduced from every 7th wave to every 10th wave
- Every 5 minutes
- Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45
- Reduced melee creeps base XP bounty from 45 to 40
- Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
- Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
- Roshan team bounty reduced from 200 to 150
- Roshan now drops Cheese from the second death instead of the third
- Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
- Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
Buildings
- Shrines now start on cooldown and become available at 5 minutes
- Reduced Shrine count in base from 5 to 3
- Removed the shrines from the top and bottom lanes behind the barracks
- Shrines mana regeneration growth per minute reduced from 1 to 0.75
- Shrine team bounty reduced from 150 to 125
- Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600
- Tier 3 Tower Team Bounty from 240 to 200
- Tier 4 Tower Team Bounty from 280 to 200
Gold
- Death cost from 100 + NW/50 to 50 + NW/40
- Illusion gold/XP bounty from 5 + Level to 2 * Level
- Illusion building damage reduction from 50% to 60%
- Buyback cooldown increased from 7 minutes to 8 minutes
Others
- Powerup Runes now spawn different runes on both sides of the river after 40 minutes
- Uphill miss chance no longer applies to flying units, such as Batrider using Firefly
Talents
See more: Talents
- Removed and replaced all Respawn Talents.
Heroes
Alchemist Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Alchemist 25 + 2.1 11 + 1.2 25 +- Unstable Concoction cooldown increased from 16 to 22/20/18/16
- Unstable Concoction AoE increased from 175 to 200
- Greevil`s Greed base bonus gold reduced from 6/8/10/12 to 4
- Greevil`s Greed bonus per stack increased from 3 to 4
- Greevil`s Greed bonus cap rescaled from 12/20/28/36 to 16/20/24/28
- Attack range increased from 600 to 675
- Ice Vortex movement modifier has a positive effect on Ancient Apparition
- Level 20 Respawn Talent changed to +8% Ice Vortex Slow/Resistance
- Level 20 right talent: Replaced +35 movement speed with +400 Health.
- Reworked Aghanim`s Scepter on Axe. Causes Battle Hunger to reduce enemy total damage output by 30%. Applies Battle Hunger on enemy heroes within a 700 AoE after a successful Culling Blade.
- Reworked Bane`s Aghanim`s Scepter. Causes Brain Sap to have a 1.5 second cooldown. Pierces Spell Immunity.
- Bane Agi/Int growth increased by 0.3, matching new strength growth
- Fiend`s Grip deals damage every 0.5 seconds instead of every 1.0
- Wild Axes cast range increased from 1300 to 1500
- Wild Axes mana cost rescaled from 120 to 105/110/115/120
- Level 15 Respawn Talent changed to +1 Boar Summoned
- Blood Rite cooldown from 25/21/17/13 to 18/16/14/12
- Blood Rite cast point reduced from 0.4 to 0.3
- Fixed Shuriken Toss Aghanim`s Scepter interrupting the chain if one of the targets is Spell Immune
- Drunken Haze cast point reduced from 0.3 to 0.2
- Drunken Haze duration increased from 4 to 4.5
- Hurl Boulder cast point reduced from 0.4 to 0.25
- Drunken Brawler crit increased from 200% to 230%
- Level 20 Respawn Talent changed to +2s Thunder Clap slow
- Level 20 Respawn Talent changed to +10% Spell Lifesteal
- Reality Rift cast point reduced from 0.4 to 0.3
- Reality Rift cooldown from 24/18/12/6 to 18/14/10/6
- Chaos Strike lifesteal from 65% to 75%
- Phantasm Illusion damage taken from 200% to 260%
- Holy Persuasion cooldown reduced from 30/26/22/18 to 10
- Level 20 Respawn Talent changed to +1000 Creep Health
- Death Pact cooldown increased from 45/30/15 to 85
- Death Pact duration increased from 35 to 65
- Level 20 Respawn Talent changed to +40 Battery Assault Damage
- Freezing Field cooldown rescaled from 90 to 110/100/90
- Fixed Aghanim`s Scepter Freezing Field not interrupting targets
- Level 20 Respawn Talent changed to +50 Freezing Field Damage
- Wall of Replica slow rescaled from 1 second to 0.6/0.8/1.0
- Reworked Dazzle`s Aghanim`s Scepter. Causes Shallow Grave to be a 450 AoE spell.
- Level 20 Respawn Talent changed to +25 Poison Touch DPS
- Level 15 Respawn Talent changed to +40 Thunder Strike Damage