The inventory is the pop-up menu that the player uses to manage items they carry. From this screen a player can equip armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From , craft items on a 2ℂₗ2 grid, and equip tools See the in-game items. For program enhancing software, see Programs and Editors. Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not , blocks See the various blocks found in Minecraft. For the blocking with shields that reduces damage when performed, see Blocking. All blocks Blocks are the basic units of structure in Minecraft. Contents 1 and items See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see . The player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 `s skin "Steve" "Alex" See custom player skins. For world textures, see resource pack. Skins refer to the textures that are placed onto a player or mob model. Contents 1 Properties 2 World textures is also displayed here.
- Prior to 1.12 on the PC, you could earn the Taking Inventory achievement by pressing the inventory key. The introduction of advancements made this achievement obsolete, however.
- It is possible to see your own player die while the inventory is open.
The inventory is opened and closed by pressing the E key ( on the Xbox 360 & Xbox One, on the PlayStation, on the Wii U, and ••• in Pocket Edition). This key can be changed from the in-game options The main options menu The video settings menu The music and sound options menu Minecraft’s user environment can be configured through the Options setting. A few additional options can only be changed by editing the menu. The inventory can also be closed with the Esc key.
Inventory is saved upon exiting a world or server, so the player will have exactly the same items upon entering the world or server as they did when they last left.
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The inventory consists of 4 armor slots, 27 storage slots, 9 hotbar slots, and an off-hand slot. Items in the hotbar slots can be selected during play using the keyboard (keys 1⃢₀ₓ9) or mousewheel, and placed or wielded with the mouse buttons.
Most items can stack up to a maximum of 64 in one slot. Some items cannot stack, notably tools See the in-game items. For program enhancing software, see Programs and Editors. Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not (with the exception of clocks Clock Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 347 hex: 15B bin: 101011011 Name clock See the in-game item. For the redstone circuit, see clock circuit. and compasses Compass Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 345 hex: 159 bin: 101011001 Name compass Compasses are an item used to point to the world spawn. Contents 1 Obtaining ), armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From , and potions Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data values See the drinkable potions. For the throwable potions, see Splash . Certain items, such as snowballs Snowball Type Combat Durability N/A Renewable Yes Stackable Yes (16) Internal ID PC: 11 PE: 81 Network ID PC: 61 Entity ID snowball First appearances See History Data value dec: 332 hex: 14C bin: 101001100 Name snowball Snowballs , empty buckets Bucket Type Tools Durability N/A Renewable Yes Stackable Yes (16) First appearances See History Data values PC: dec: 325 hex: 145 bin: 101000101 PE: dec: 3250 hex: 1450 bin: 1010001010 Name bucket See the item. For the server , eggs Egg Type Food Durability N/A Renewable Yes Stackable Yes (16) Internal ID PC: 7 PE: 82 Network ID PC: 62 Entity ID egg First appearances See History Data value dec: 344 hex: 158 bin: 101011000 Name egg This , signs Sign Type Non-Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Renewable Yes Stackable Yes (16) Flammable No, but catches fire from lava (Yes in Pocket Edition) First appearances See and ender pearls Ender Pearl Type Raw materials Durability N/A Renewable Yes Stackable Yes (16) Internal ID PC: 14 PE: 87 Network ID PC: 65 Entity ID ender_pearl First appearances See History Data value dec: 368 hex: 170 bin: 101110000 Name can only stack up to 16.
In Survival A new Survival game of Minecraft. The health and hunger bars, as well as the hotbar, are visible. See the game mode. For other uses, see Survival (disambiguation). Survival mode is one or Adventure See the game mode. For the update, see Adventure Update. For the advancements, see Advancements#Adventure. Adventure mode is a game mode intended for player-created maps, limiting some of the gameplay in Minecraft. mode, there is also a 2ℂₗ2 crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid grid, which allows any recipe which fits to be crafted, but does not offer item storage.
Armor is only considered equipped when it is in an armor slot; when in any of the regular inventory slots, it is not considered "worn" and does not offer protection. Held armor can be equipped by using it, provided there is not currently armor in the corresponding slot.
Items have tooltips if the cursor is hovered over them, displaying their name, enchantments "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will , lore, and some item specific information such as the version of a written book Written Book Type Items Durability N/A Renewable Yes Stackable Yes (16) First appearances See History Data value dec: 387 hex: 183 bin: 110000011 Name written_book Written books are an item created after a book and quill is signed. . Pressing F3+H will cause items to display additional information, such as their ID, data values See values from the latest PCPersonal Computer version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition , and some item specific information.
Pressing use on a block with an inventory, such as a chest Chest Type Block Entity Physics No Transparency Yes Luminance No Blast resistance 12.5 Hardness 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No, but catches fire from lava First appearances See History Drops Chest (1) , crafting table Crafting Table Transparency No Luminance No Blast resistance 12.5 Tool Renewable Yes Stackable Yes (64) Flammable No, but catches fire from lava Drops Itself Data value dec: 58 hex: 3A bin: 111010 Name crafting_table The crafting table (also or a furnace Furnace Type Solid Block Requirements None Physics No Transparency Partial (when active) Luminance Yes, 13 (when active) Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See History Drops will open up its GUI and allow items to be transferred between the 27 main slots, the 9 hotbar slots, and the block`s GUI.
"mainhand", "offhand", "head", "chest", "legs", and "feet" are the only available slots for setting attributes.
The recipe book Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria is a mechanic in Minecraft that serves as a catalog of recipes Recipes may refer to: Crafting recipes Smelting recipes Brewing recipes The /recipe command This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change and as a crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid guide. It shows every crafting recipe that the player has had materials for.
Crafting recipes are organized in several different categories, as follows:
- The first, topmost tab contains every unlocked recipe.
- The second tab contains tools See the in-game items. For program enhancing software, see Programs and Editors. Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not , weapons Weapons may refer to: Sword - A melee weapon that has a sweep attack. Bow - A ranged weapon that shoots arrows to deal damage. Arrow, Spectral Arrow and Tipped Arrow - Items that can , and armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From .
- The third tab contains building materials.
- The fourth tab contains food Foods (or Foodstuffs as considered by the Creative inventory) are consumable items that when eaten restore hunger points and sometimes cause status effects. They are essential to the player s survival, as going without them will miscellaneous items.
- The fifth tab containsredstonematerials.
Stacks can be grabbed by pressing left click on the stack, and split by pressing right click. If the stack is an odd quantity, then it will leave the smaller half (for instance, a stack of 7 will leave 3 items in the slot and grab 4). Conversely, while holding a stack in the inventory, left click will place the full stack in the slot, and right click will place just one item. Double clicking an item will grab up to a full stack from all the items within the inventory.
Holding ⇧ Shift and clicking on the item will send the item from your hotbar to the main 27 slots, or vice versa. Doing so while a block`s inventory (chest, dispenser, etc.) is open will send the item stack immediately from your inventory into the block that you have open or vice versa. Holding ⇧ Shift and double clicking a stack will move all items of that kind between your inventory and the block, or your inventory and your hotbar, however the player`s cursor must already be holding an item for this to work. The item held is irrelevant.
Pressing 1–9 will switch the item hovered over with the cursor with the item in that slot of the hotbar, or move the item from one to the other if either slot is empty.
Dragging items around with the left mouse button will equally divide the stack over the dragged-over slots, while dragging item stacks around with the right mouse button will place one of that stack in each dragged-over slot, in both cases only if the slot is empty or contains the same item being dragged.
In Creative mode Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft. , middle clicking an item will grab a full stack of the item while leaving the item in the slot, and dragging items with the middle mouse button will place a full stack of the item in each dragged-over slot.
Pressing C+1-9 in Creative mode will save the current toolbar in the Saved Toolbars tab. It can be loaded with X+1-9.
Pressing drop while the mouse is hovering over an item in the inventory or a container will drop one item. Holding Ctrl and pressing drop while hovering over a slot in the inventory or container that has one or more items, will consequently drop the entire stack of items. While venturing without the full inventory open, the same can be applied for the selected item(s) from the hotbar. Items can also be dropped into the world by clicking outside the inventory window while holding item with your cursor.
In Creative mode Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft. , the inventory contains most of the blocks and items from Survival mode (with some exceptions, like dragon eggs or command blocks), and a few more (such as spawn eggs, or fireworks). The player can pick up blocks from here to use endlessly.
A single item can be grabbed using left click, and will increase with continued left clicks on that item. Left or right clicking with an item or stack of items while hovering over any item other that the one held will get rid of the held item. Right clicking and item will also pick up one item, but the second click will then put it back down as opposed to picking up more. Shift-clicking an item will grab a full stack. Pressing a number key while hovering over an item will instantly place one full stack of that item into the hotbar slot that corresponds with the number.
The Creative inventory screen is sorted into 10 sections: Building Blocks, Decoration Blocks, Redstone, Transportation, Miscellaneous, Foodstuffs, Tools, Combat and Brewing There is also a search box (compass icon), saved toolbars (bookshelf icon), and Survival inventory tab (chest icon).
Using the search tab, one can access enchanted books of any levels, whereas only books of the maximum levels can be found in the Tools and Combat sections.
The inventory is opened and closed by pressing thekey by default, which can be changed from the in-game options menu. on PlayStation, the Y button on the Xbox 360 and Xbox One, the X button on the Wii U, and ••• on mobile devices all open the inventory. The key also closes the inventory on PC.
Crafting is done in the 2⃗2 grid on PC, but in the console editions it is simplified in a separate crafting interface; as a result, the 2⃗2 grid and its output slot are not present. However, in the PlayStation 3 and PlayStation 4 editions, a cursor feature is available.
The inventory consists of 4 armor slots, 27 storage slots, and 9 hotkey slots (this group of slots sometimes called "hot bar" or "quick-access bar"). Items in the hotkey slots can be selected during gameplay using the keyboard (keys) or mouse wheel, placed, or wielded with the mouse buttons on PC. On PS3 this bar is scrolled through with and , and items are placed or wielded with and . As of update 1.9, there is also an off-hand slot for a Shield.
Some items stack up to a maximum of 64 in one slot. Blocks and food are stackable but tools (with the exception of clocks and compasses) are not. Snowballs, eggs and Ender Pearls are special and can only stack up to 16. To split a stack, right-click the stack (in PC), or press₠ on PS3. This leaves half the stack on the square and allows the player to move the other half. Conversely, while holding a stack in the inventory, right click/square can be used to place just one item anywhere on the inventory grid.
One way to organize and craft items is by holding₠(on PC), or pressing₠ (on PS3)₠and clicking on the item; doing so will change the item`s position to the hotbar, the inventory slots, to the armor slots if the item can be worn by the player or if the item is stackable, it will stack along with other equal items. Moreover,₠holding₠ ₠and clicking on an item/pressing circle₠while a chest is open will immediately move the item(s) into the chest. Also, if the player clicks/presses₠₠on an item in the chest, the stack will enter their inventory. These features are collectively₠called quick move₠on PS3, and also allow quick movement of items to Furnaces, Anvils, Brewing Stands₠and Enchantment Tables₠in the same way as chests, but only for items that can be used in them.
Items can be dropped into the world by clicking outside the inventory window while holding items, by closing the inventory with items either held or placed in the 2x2 crafting grid or by pressing(this can be changed in the Control Settings). Items dropped in the game world will disappear after 5 minutes if not collected, but items placed using the right mouse button will not. Chests can be used to extend the player`s inventory space, but they must be placed in the game world before they can be used. Armor is only considered equipped when it is in an armor slot; when in any of the regular inventory slots, it is not considered "worn" and does not offer protection. Inventory is saved on multiplayer servers, so that players` personal inventory, chests, etc. are saved when they leave, allowing the players to continue where they left off. Items have tooltips displaying their name if the cursor is hovered over the item.
Creative mode inventory
In Creative Mode, the inventory contains all blocks and items from Survival, along with some others that can`t be found, like spawn eggs. The player can pick up blocks from here to use endlessly or drop things right in the menu to remove them. Clicking on something more than once will give them a stack of that block or item. Right-clicking a block or item will give the player a full stack. The Creative mode inventory menu is sorted into 10 sections labeled on tabs: `Building Blocks`, `Decoration Blocks`, `Redstone`, `Transportation`, `Miscellaneous`, `Foodstuffs`, `Tools`, `Combat`, `Brewing`, and `Materials`. There is also a search box and survival inventory tab. In PS3 the creative mode inventory is the normal inventory, and the Creative mode item list is instead accessed through the creative mode interface, which replaces the crafting interface in Creative Mode.
Using the search tab on PC, one can access any levels of enchanted books, whereas only books of the maximum levels can be found in the `Tools` and `Combat` sections of the inventory.